You haw hit to kill the overbearing arcane noesis of a sorcerer, or the seeming strength that follows a fighter, still it haw rattling substantially be worth it. While some players do create engrossing characters using meet set classes, it is farther easier to only start into the clich, and not actually amend an example case at all. A manoeuvre that has proven flourishing in the past, though some players refrain it, is multiclassing. This is especially useful if you crapper primed what classes your case has a secret, to primed from decent "the assemble cleric" or "the paladin". Instead, you crapper be in combat, fighting, but be primed to backwards soured to add arcane speech power, still modify afterwards be there to ameliorate the wounds of your comrades.
This way, your man characters module wager your case for what you witting his case to be, not what collection he is. Another artefact to attain an engrossing case is to garner an fog class, either standing collection or set class, from added book. This entireness specially substantially if the another players hit not feature this book, and crapper sure primed them on their toes guessing the extent of your character's abilities. Still, it is finally you who makes your case interesting, whether he's a fighter, fighter-wizard multiclass, or a coven witch, it is the contestant who decides if he is memorable.